I've been struggling for some time writing my first Cocos2D game for the iPhone using Chipmunk Physics. The problem is the constant back and forth between Objective C and C. Now someone has solved this problem for me by releasing SpaceManager. Here's a link to the official site....it's a great piece of work. Many thanks to the coders who wrote this....
http://code.google.com/p/chipmunk-spacemanager/
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